Monday, May 12, 2008

The Inevitable GTA IV Post


Unless you've been living in a cave on Mars for the past few weeks, or in The United Arab Emirates, you've probably heard about Grand Theft Auto IV. After selling an absurd 3.6 million copies and raking in $310 million in a single day, GTA IV has crossed over from a subculture obsession into a mainstream phenomenon. So what is it that makes this game so insanely popular and, in my opinion, so additively entertaining?

First off, it has a painstakingly rendered version of the major New York metropolitan area, with instantly recognizable landmarks such as the Brooklyn Bridge, Empire State Building, and Statue of Liberty. In terms of graphics, everything looks good, from the sunlight shimmering off water to the bloodstains that adorn your car after mowing down a herd of pedestrians. Throw in some movie-caliber writing and voice acting, along with hours of perfectly crafted radio content, and you've already made a superior product.

However, all that is just the foundation on which the house of GTA IV is built. When you pick up the controller and start walking around the city, you realize something more is going on here. After walking out of your apartment, you see a crazy homeless man preaching to an empty street corner about "reptilian death rays" and the like. A woman walks by, picks up her ringing cell phone, and incredulously reacts to news that she bombed her audition. I see a heavily tinted Escalade drive by and attempt to jack it, when three gang bangers jump out and start beating me mercilessly. I would have been killed had the cops not arrived and arrested them. Everything that just occurred was random and could have happened ten different ways.

Another time, I emerged from my apartment and ran across the street blindly to jack a muscle car parked near the sidewalk opposite me. Before I could get close an ambulance came streaking into view, smashing my head into its grill and then the pavement, killing me instantly. It's hard to explain all the awesome ways in which I've been inadvertently killed, but I can almost promise you it's never happened exactly the same way twice.

Yet another time I instantly stole a motorcycle after exiting my apartment. After reaching top speed as quickly as possibly, I invariably smashed into the side of a vehicle, sending me flipping over the handle bars and cartwheeling some thirty feet into the air. My body hit the top of street lamp which I dangled from for a moment before smashing into the pavement with a sickly thud. I was miraculously alive, and as I stood up to collect myself I saw a minivan hurdling towards me just before I was annihilated.

For all the intense story mission and attempts to create scripted, movie-like events, the true glory of GTA exists in the random occurrences that are unpredictable and can sometimes never be recreated. Thanks to the advanced rag-doll physics engine, called Euphoria, every body in the game reacts to the external forces, i.e. speeding stolen vehicles, in both a naturalistic and cartoony fashion. Add that to all the cars, bikes, helicopters, weather cycles, and everything else in this game, and you've created something truly unique and groundbreaking.

I asked my mom to watch me play yesterday so she could see first hand the game that was making all the headlines. After I flipped my SUV by smashing into a sidewalk of pedestrians, she made a Marge Simpson-esque grumble, and asked, "Now, why did you do that?" Though she later admitted that the game was "not her cup of tea," she did seem impressed by the level of detail and sophistication that was clearly evident after only watching me play for 10 minutes. After playing for quite a few hours myself, (the actual number of hours will not be shared here, as to spare me from your judgmental comments) believe me when I say that this game will own your life. But you should probably try to avoid playing it when your parents are watching.

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